Materialize
Generate related material maps from an image for a game asset or rendered object.
What’s included for free?
The standalone tool is open source under GPLv3. It generates height, normal, metallic, smoothness, occlusion and other material maps, with seamless tiling and file export. Processing is local; external assets keep their own rights.
Where it runs: Local install
Provider information ↗Checked 2026-10-17
Before you use it
GPL-3.0; redistribution and modified software must satisfy the applicable source and notice obligations. Artwork and imported asset rights are separate.
Provider terms can change. Check current pricing and usage rights before starting a project.